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Wesnoth Units database

Steppe Massif

(image)

Clad in crude armour with full-face helms and swinging weapons too heavy for many humans to lift, the hulking Massifs are a terrifying spectacle. They invariably continue their use of the battleaxe, with fearful results.

Advances from: Steppe Bladesman
Advances to:
Cost: 48
HP: 76
Movement: 5
XP: 150
Level: 3
Alignment: chaotic
IDSteppe Massif
Abilities:
(image)battle axe
blade
16 - 3
melee
Resistances:
blade0%
pierce0%
impact0%
fire-20%
cold20%
arcane0%
TerrainMovement CostDefence
Cave240%
Cave Wall9990%
Chasm9920%
Deep Water9920%
Forest260%
Grassland140%
Hills250%
Mountains350%
Mushroom Grove340%
Sand230%
Shallow Water320%
Snow140%
Swamp330%
Village160%